Summary
Ronan Pearce is a Lead Programmer with over 25 years of experience building high-quality software across video games, music, analytics and data quality, currently leading engineering at Romero Games in Ireland. He combines deep hands-on expertise in C++, C#, Lua, JavaScript and mobile platforms with a proven ability to hire, mentor and scale small, high-performance teams in entrepreneurial and early-stage settings. Ronan has founded multiple companies and consultancies, delivering middleware, mobile SDKs and full-stack services for clients such as Swrve and Score Music Interactive, and has been part of successful acquisitions in the data-quality and tools space. His background spans both product engineering and developer tools—from realtime game middleware and VS integration to cross-platform game engines—bringing a systems-thinking approach to software architecture. Academically trained in computer science, linguistics and French at Trinity College Dublin, he pairs technical depth with cross-disciplinary communication skills. Colleagues often note his knack for turning complex production constraints into pragmatic, maintainable engineering solutions.
11 years of coding experience
16 years of employment as a software developer
BA(Mod), Computer Science, Linguistics, French, 1st Class Honours, BA(Mod), Computer Science, Linguistics, French, 1st Class Honours at Trinity College, Dublin
Masters by Research, Computer Science, Masters by Research, Computer Science at Trinity College Dublin
English, French