Summary
Rory Wagner is a versatile software engineer with seven years of experience building cloud services, web applications, and indie games, currently balancing roles at ConsultNet and Insurance Agency Training while leading his own studio, Wagner Gaming. He is fluent in Go, C#/.NET, and Python, and has a track record shipping full-stack products—from Django/Vue telehealth billing tools to Vue-driven park services and production cloud features at Vasion. Rory pairs practical engineering with a strong security mindset, having led secure development practices on customer-facing automation systems. Passionate about game development, he is creating Finding Mom in Godot and preparing an itch.io demo, bringing narrative-driven design into his technical work. He pursues learning in neural networks, machine learning, and cryptography, blending research curiosity with hands-on delivery. Based in Saint George, Utah, Rory combines indie creativity with enterprise discipline, often bridging product, DevOps, and gameplay codebases.
7 years of coding experience
4 years of employment as a software developer
Computer Science, Computer Science at Boot.dev
Bachelor of Computer Science, Computer Software Engineering, Bachelor of Computer Science, Computer Software Engineering at Dixie State University