Ross Edwards is a Geospatial Engineer with over 18 years of technical and project management experience and eight years focused on geospatial engineering, simulation and GIS development. He builds automated pipelines for remote sensing data, creates terrain databases for VBS4/Unreal/Unity, and guides clients and teams through complex digital-twin and visualization projects. Ross bridges IT, Microsoft 365/PowerPlatform architecture and cutting-edge 3D engine research, having led GIS developer teams and driven migration and automation programmes. He is comfortable presenting product demos and POCs to senior stakeholders and showcasing work at trade shows, blending hands-on technical delivery with client-facing strategy. Based in the Greater Exeter area, he combines legacy systems experience (SharePoint migrations, enterprise ops) with a clear focus on photogrammetry and simulation-driven innovation.
Blender addons to make the bridge between Blender and geographic data
Contributions:31 comments, 9 issues in 6 years
georeferencingpythonblenderrastergeographic-data
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