Summary
Ross Mckinley is a Senior Engineering Manager with 12 years of experience building and scaling DevOps and CI/CD platforms for real-time 3D and games at companies like Unity and EA. He leads large, globally distributed teams responsible for highly available build and cloud services, balancing architecture, security, and product outcomes while managing multimillion-dollar investments. Ross focuses on reducing waste and duplication, bringing a product mindset to infrastructure and coaching engineering managers to raise organisational maturity. He has hands-on experience with containerisation, orchestration, and cloud tooling and has driven platform-wide improvements for major titles such as FIFA, Madden, Battlefield and Star Wars Squadrons. A community-minded operator, he co-founded ShipItCon to connect build-and-release engineers and regularly presents on industry best practices. Based in Montreal, he pairs pragmatic automation with a philosophy that the fastest way to do something is sometimes to avoid doing it at all.
12 years of coding experience
14 years of employment as a software developer
Leaving Certificate, Physics, German, Applied Mathematics, Design and Communication Graphics, Leaving Certificate, Physics, German, Applied Mathematics, Design and Communication Graphics at Wesley College Dublin
Bachelor of Arts (B.A. Mod.), Computer Science, Bachelor of Arts (B.A. Mod.), Computer Science at Trinity College Dublin
Bachelor of Science (BSc), Computer Science, Bachelor of Science (BSc), Computer Science at Griffith College Dublin
English, Irish, German, French, Swedish