Ross Nordby

Chicago, Illinois, United States
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Summary

🤩
Rockstar
Ross Nordby is a seasoned C# systems engineer with 11 years of experience focused on real-time physics and tooling for game development. Based in Chicago, he is a principal contributor to the BEPUphysics libraries (including bepuphysics2), where he has driven solver improvements, stability fixes, and performance optimizations that power 3D simulation demos and game systems. He builds backend components and developer-facing tools that help other engineers ship games faster, and his work shows a pragmatic attention to numerical robustness and resource management. Active in open-source communities (porby on LessWrong), he pairs deep low-level expertise with a mission-driven sensibility—he jokes about preserving humanity so people can keep playing games, but his code seriously improves the play experience.
code10 years of coding experience
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Github Skills (15)

physics-engine10
collision-detection10
engine10
physics10
csharp10
numerical-methods10
physx10
dotnet-core10
3d10
linear-algebra9
game-engine9
computer-engineering9
code-optimization8
algorithms8
game-development8

Programming languages (2)

C#C++

Github contributions (5)

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bepu/bepuphysics1

Dec 2016 - Aug 2021

Pure C# 3D real time physics simulation library. Repo contains only the 1.X.X versions.
Role in this project:
userBackend Developer
Contributions:3 releases, 32 commits, 1 PR in 4 years 8 months
Contributions summary:Ross contributed to the BEPUphysics1 library by updating and improving various aspects of the codebase. They addressed unmanaged resource leaks, particularly in the ModelDisplayObjectBatch, and fixed bugs related to character stance transitions and downstepping. In addition, the user made changes to the project files and dependencies, including updating forum URLs and incorporating MonoGame dependencies.
physics-enginephysicsphysics-simulationphysics-simulation-librarypure-c
bepu/bepuphysics2

Oct 2017 - Jan 2023

Pure C# 3D real time physics simulation library, now with a higher version number.
Role in this project:
userBack-end Developer & Physics Engine Contributor
Contributions:7 releases, 2 reviews, 1750 commits in 5 years 3 months
Contributions summary:Ross primarily focused on improving the physics simulation and its related constraints. Their contributions included fixing bugs in the implementation of constraints, optimizing calculations, and updating the underlying data structures. They introduced new features for the solver, enhanced the behavior of contact generation, and provided improvements to the numerical stability of the calculations. They also made improvements to the physics library's demos to showcase the features.
physics-enginephysicsphysics-simulationphysics-simulation-libraryphysics-3d
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Ross Nordby