Rosser Martinez

Game Developer at Lost Boys Interactive

Austin, Texas, United States
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Summary

👤
Senior
🎓
Top School
Rosser Martinez is a game developer with eight years of hands-on experience shipping and maintaining AAA titles and building gameplay systems, editor tools, and UI for both released and unreleased projects. Based in Austin, he has prototyped and owned core features, trained other engineers, and improved legacy engines through documentation and refactoring to boost code quality and team velocity. His background spans Unity and Unreal, VR optimization and shader work, plus backend tooling like AWS S3 pipelines and secure patchers—demonstrating a rare mix of gameplay intuition and systems-level engineering. Energized by collaboration and mentorship, Rosser pairs a player-focused mindset with a penchant for smoothing designer workflows and eradicating softlocks. Off the clock he’s as likely to be dissecting Tekken frame data or exploring Runescape as he is to prototype a new mechanic.
code8 years of coding experience
job5 years of employment as a software developer
bookBachelor of Science Computer Programming, Bachelor of Science Computer Programming at Champlain College
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Github Skills (7)

kinect9
siggraph9
motion-capture9
linux5
media5
windows5
multimodal3

Programming languages (2)

C++C

Github contributions (5)

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Contributions:21 pushes, 1 branch in 10 months
rosserMartinez/Grave-Danger

Sep 2017 - Dec 2017

Contributions:30 pushes, 1 branch in 3 months
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Rosser Martinez - Game Developer at Lost Boys Interactive