Roxanne Van Dooren is a Lead Client Engineer based in Alicante with 11 years of experience building and shipping games and interactive experiences, currently leading a cross-functional client and server team on Star Trek Fleet Command at Scopely. A Multimedia Engineering graduate from the University of Alicante, she blends deep Unity and mobile game development expertise with hands-on leadership and mentoring across both client and backend domains. Her career spans indie initiatives—co-founding and treasuring the Game Jam UA community—to commercial studio roles, showing strength in shipping production-quality Unity projects and coordinating multidisciplinary teams. Known for translating creative design needs into robust, performant client systems, she brings a developer-first management style and a long-term commitment to the Alicante games ecosystem.
Contributions:63 commits, 44 pushes, 3 branches in 2 months
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