Roy G is a software engineer based in Berkeley with nine years of experience building consumer and cloud commerce systems, currently shaping Xbox web and console shopping at Microsoft. He blends strong foundations in Python, C++, Java and machine learning with hands-on Azure, .NET and SQL experience from prior work on Azure Commerce billing pipelines. Roy’s background includes research-grade computer vision and multimodal work—an ICCV oral paper and a created Movie Synopses Associations dataset—demonstrating a knack for turning novel research into usable tooling. He also has practical game-AI experience from developing a top-ranked Mahjong reinforcement learning system and building visual diagnostics for model behavior. A UC San Diego BS and UC Berkeley MS in Computer Science anchor his technical depth, and he often moves between product-grade engineering and research prototyping.
9 years of coding experience
2 years of employment as a software developer
Master's degree Computer Science, Master's degree Computer Science at University of California, Berkeley
Contributions:26 pushes, 3 branches in 1 year 5 months
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