Ruben Caliandro

Technical Art Director at Tiny Bull Studios

Turin, Piedmont, Italy
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Summary

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Senior
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Top School
Ruben Caliandro is a Technical Art Director and software engineer in Turin with 12 years of experience blending real-time graphics, tooling and production workflows for games and interactive experiences. He leads R&D and small artist teams at Tiny Bull Studios, shipping optimized shaders, VFX and pipelines across platforms from Nintendo Switch to VR headsets while mentoring technical artists. His background as a full‑stack web developer and MSc in Virtual Reality gives him a rare cross-disciplinary fluency—he not only codes shaders and editor tools (C#, ShaderLab, HLSL/GLSL) but also designs scalable art workflows and CI-friendly pipelines. Practical and curious, Ruben focuses on CPU/GPU optimizations and feasible implementations for constrained teams, turning cutting‑edge rendering techniques into production-ready assets.
code13 years of coding experience
job9 years of employment as a software developer
bookScientific high school degree, Scientific high school degree at Liceo Scientifico
bookMaster of Science (M.Sc.) Virtual Reality and Multimedia, Master of Science (M.Sc.) Virtual Reality and Multimedia at Università degli Studi di Torino
languagesItalian, English
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Github Skills (83)

atom-editor10
virtual-keyboard10
maps10
textmate10
alembic10
leaflet10
atom-plugin10
token-based-authentication9
javascript9
api9
babashka9
authentication9
exporter9
omniauth9
oauth9

Programming languages (9)

TypeScriptC#C++CoffeeScriptCSSCJavaScriptPerl

Github contributions (5)

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Chosko/lightcycle

May 2014 - Dec 2014

Contributions:48 commits in 7 months
Chosko/img-face-detection

Dec 2013 - Feb 2014

Contributions:46 commits, 1 push, 1 comment in 1 month
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