Ruben Garcia-Hernandez is a senior consultant and computer graphics researcher with 11 years of professional experience, based in Munich. He combines deep academic credentials (PhD-level training from Universidad de Granada) with applied work in global illumination, Monte Carlo methods, VR, simulation and supercomputing across research projects and industry roles. Ruben has led EU research tasks and contributed to visualization and immersive systems at institutions like the Leibniz Supercomputing Centre, NOMAD, and university labs, while teaching graphics courses at Ludwig-Maximilians-Universität München. In industry he applies that research-first mindset to consultancy at CGI and has past developer experience at Allegorithmic. He also improves developer ecosystems through careful technical writing—evidenced by documentation contributions to the widely used Ren'Py visual novel engine. Comfortable bridging research and production, he brings both rigorous simulation skills and practical clarity to complex graphics problems.
11 years of coding experience
8 years of employment as a software developer
Doctor, Informática, Doctor, Informática at Universidad de Granada
Contributions:3 commits, 4 PRs, 18 comments in 1 month
Contributions summary:Ruben primarily contributed to the documentation of the Ren'Py visual novel engine. Their commits focused on correcting typos and clarifying the documentation, specifically in sections related to transform properties, ATL (Animation and Transformation Language), and matrix color. They also added detail about default parameter values in ATL transforms. The user’s contributions suggest an effort to improve the clarity and accuracy of the documentation for developers.
Contributions:45 pushes, 1 branch in 3 years 2 months
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