Summary
Rubén López is a seasoned client-side engineer and game developer with 11 years of experience building UI frameworks, game engines, and production-grade front-ends. As Co-Founder of Aruma Studios he blends hands-on technical design, game design and marketing to ship narrative point‑and‑click adventures like Intruder in Antiquonia while learning to run a company. Previously he led client-side infrastructure at YouTube Studio and built directions experiences for Google Maps, bringing scale, reliability and developer ergonomics to large consumer products. His background spans graphics R&D, SRE, and team leadership dating back to university research and film VFX tooling, giving him a rare mix of artistic, systems and operational expertise. Based in A Coruña, Spain, he’s a full-time gamedev who still enjoys tackling low-level rendering challenges and building reusable UI tech.
11 years of coding experience
16 years of employment as a software developer
Engineer, Computer Science, Engineer, Computer Science at Universidade da Coruña
Post-graduate, AI, graphics, and distributed systems, Post-graduate, AI, graphics, and distributed systems at Universidad de A Coruna
Spanish, Galician, English, German