Rubén Rodriguez

Senior AI Gameplay Programmer at UPC School (Universitat Politècnica de Catalunya)

Espoo, Finland
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Summary

👤
Senior
🎓
Top School
Rubén Rodriguez is a Senior AI Gameplay Programmer with a decade of experience building game systems and AI across studios including Remedy Entertainment and Bloober Team, and currently based in Espoo, Finland. He combines hands-on C++ engine and gameplay programming with academic rigor, lecturing on Game Engine and AI Programming at UPC School and CITM while shipping production-quality AI at multiple studios. His background spans backend development, interior-scene placement algorithms with collision-aware pruning, and graphics/FX work on custom engines, giving him a rare blend of systems-level performance thinking and gameplay polish. Known for translating research-level concepts into playable systems, he excels at creating efficient, rule-driven algorithms that scale for real-time games.
code10 years of coding experience
job7 years of employment as a software developer
bookMaster in Advanced programming for AAA Video Games, Game and Interactive Media Design, Master in Advanced programming for AAA Video Games, Game and Interactive Media Design at UPC School (Universitat Politècnica de Catalunya)
bookUPC Universitat Politècnica de Catalunya
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Github Skills (7)

unreal5
quake4
unreal-engine-44
game-development3
open-source1
game-engine1
videogames1

Programming languages (1)

C++

Github contributions (5)

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solidajenjo/DraconisEngine

Nov 2018 - Jan 2019

Contributions:1 release, 2 PRs, 126 pushes in 3 months
solidajenjo/RTS_Project

Mar 2019 - Feb 2020

Unreal Engine 4 RTS Game
Contributions:4 PRs, 30 pushes, 5 branches in 11 months
unreal-engineunrealrtsgame-developmentue4
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Rubén Rodriguez - Senior AI Gameplay Programmer at UPC School (Universitat Politècnica de Catalunya)