Summary
Ruben T is a founder and Unity performance specialist with 11 years of experience building high-performance games, VR experiences and AI systems from Madrid. He leads Performance Labs and TheGamedev.Guru, helping studios—from indies to AAA—improve FPS, memory, load times and build pipelines to meet publishing standards and boost user retention. His background spans hands-on engine work (Unity, Unreal), technical leadership at Exozet and Vertigo Games, and enterprise consulting in high-performance software and finance, giving him a rare mix of low-level optimization and product-oriented delivery. Ruben also runs global training and membership programs (PerformanceTaskforce.com) that have taught hundreds of engineers across 30+ countries, showing his commitment to spreading practical performance know-how. Notably, his early research reduced ambulance wait times by 35% via multi-agent AI, reflecting a consistent focus on measurable impact across domains.
11 years of coding experience
13 years of employment as a software developer
Computer & Software Engineering, Computer & Software Engineering at Universidad Rey Juan Carlos
English, German, Spanish, French