Rudraksha Shah

Staff Engineer at Qualcomm

Upper Merion Township, Pennsylvania, United States
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Summary

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Rudraksha Shah is a Staff Engineer with 10 years of experience specializing in computer graphics, GPU performance, and visualization systems, currently driving graphics engineering at Qualcomm. He combines deep academic training from UPenn’s Computer Graphics and Game Technology program with hands-on work optimizing GPU pipelines—profiling shaders, automating performance counter collection, and tuning DirectX12 on Snapdragon Adreno hardware. His career spans real-time geospatial and medical visualization, Unity and native graphics stacks, and contributions to high-profile open-source projects like Cesium where he strengthened core robustness through validation and thorough test coverage. Known for shifting CPU workloads into efficient shader-based GPU implementations, he brings a practical bias for measurable performance improvements and tooling that scales across platforms. Based in Pennsylvania, he pairs an engineer’s rigor with an educator’s clarity from prior teaching roles, making complex graphics systems both faster and more maintainable.
code10 years of coding experience
job3 years of employment as a software developer
bookHigh School Schooling, High School Schooling at St.Xaviers high school Ahmedabad
bookBachelor of Technology - BTech Information Technology, Bachelor of Technology - BTech Information Technology at Nirma University
bookBachelor of Engineering - BE Computer Science, Bachelor of Engineering - BE Computer Science at Florida Atlantic University
bookMaster of Engineering - MEng Computer Graphics and Game Technology., Master of Engineering - MEng Computer Graphics and Game Technology. at University of Pennsylvania
languagesEnglish, Hindi, Gujarati
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Github Skills (12)

3d10
cesiumjs10
resium10
tiles10
javascript10
geospatial10
jestjs10
jtest10
jes10
testing9
debug8
debugging8

Programming languages (4)

TypeScriptC++CMakeJavaScript

Github contributions (5)

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CesiumGS/3d-tiles-validator

Jul 2017 - Aug 2017

Validator for 3D Tiles :vertical_traffic_light:
Role in this project:
userBack-end Developer & Test Automation Engineer
Contributions:32 commits, 11 PRs, 22 comments in 1 month
Contributions summary:Rudraksha primarily focused on validating the 3D Tiles validator by adding and modifying tests. They implemented checks for specific properties within the tileset, such as asset version, refine property values, and geometric error. The user also addressed linting issues and updated the validation logic based on recommendations, ensuring the integrity of the 3D Tiles format. This involved modifying and adding test cases to cover different scenarios.
light3d-tilestraffic-lightvalidatortraffic
CesiumGS/cesium

Jun 2017 - Jun 2017

An open-source JavaScript library for world-class 3D globes and maps :earth_americas:
Role in this project:
userSoftware Engineer (Focus on Core Functionality)
Contributions:19 commits, 9 PRs, 11 comments in 1 day
Contributions summary:Rudraksha primarily focused on improving the codebase's robustness and reliability by adding various checks, including null and type checks, to the Cesium library. They modified existing files, such as `EllipsoidGeodesic.js`, `TileAvailability.js`, and `Check.js`, to incorporate these checks. Furthermore, the user updated unit tests for `defaultValue.js` and modified `EncodedCartesian3.js`, ensuring more comprehensive validation. This indicates a focus on ensuring the library's stability and preventing potential errors.
3d-globegltfjavascript-librarygeospatial3d-tiles
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Rudraksha Shah - Staff Engineer at Qualcomm