Summary
Rudy Ramillien is an engine programmer with 13 years of experience specializing in high-performance game systems, currently developing core technology at Rockstar North in the UK. He brings deep expertise in procedural animation, crowd simulation, and middleware integration from early R&D work and a hands-on internship that produced a DLL for Unity3D. Trained at ENJMIN and Université Paul Sabatier, Rudy blends strong 3D math foundations with practical team-driven game development from student projects through AAA production. He focuses on writing efficient, maintainable code that scales to simulate hundreds of agents while meeting the demanding performance needs of modern games. Less obvious: he has a track record of moving research prototypes into production-quality engine features, bridging R&D and live development.
13 years of coding experience
2 years of employment as a software developer
Licence 3, Licence 3 at Université Paul Sabatier (Toulouse III)
Master 2, Master 2 at ENJMIN
Spanish, English, French