Summary
Ruhan Bello is a Senior Software Engineer at Photon Engine with nine years of experience building games, tools and immersive experiences using C# and Unity3D. He blends systems-level engineering for deterministic multiplayer (Photon Quantum) with hands-on game design, AI development and core gameplay loop implementation. As founder/CTO of Submersivo and co-founder of Mafu Games, he shipped a Steam horror title that sold tens of thousands of copies and led VR/AR and mobile releases, showing both product and technical leadership. Based in Piauí, Brazil, he’s equally comfortable architecting networked multiplayer systems and iterating on player-facing mechanics, and he brings an indie maker’s resourcefulness to large-scale engine work. An interesting detail: he shifted from single-studio indie releases to contributing to a deterministic multiplayer stack, giving him rare insight into both player experience and competitive-grade networking.
9 years of coding experience
4 years of employment as a software developer
Graduação, Ciência da Computação, Graduação, Ciência da Computação at Universidade Federal do Piauí
Portuguese, English, Spanish, German