Summary
Ruslan Shakirov is a Unity developer based in Vienna with nine years of software engineering experience, currently building high-performance simulation tools for autonomous vehicles and trains. He moved a major project to Unity's URP, doubled LiDAR framerate through sensor and rendering optimizations, and introduced a modular SDK that enables third-party sensor integration. Earlier work in C++ encompassed backend systems, computer vision, and Win32 desktop apps, giving him a strong systems and tooling background alongside real-time graphics expertise. Curious about computer graphics and computational photography, he pairs deep technical problem-solving with a collaborative mindset and a habit of mentoring colleagues.
9 years of coding experience