Russ Tarleton

Lead Game Engineer at FlowPlay

Seattle, Washington, United States
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Summary

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Senior
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Top School
Russ Tarleton is a Lead Game Engineer based in Seattle with 11 years of professional experience building interactive games and tooling across desktop, mobile, and web platforms. He brings deep practical expertise in ActionScript, C++, Objective‑C, Starling, Haxe and web technologies, and has led engineering at FlowPlay after senior development work at PopCap. Comfortable wearing both technical and design hats, Russ has a long history of hands‑on development from Flash and Flash Lite days through modern game frameworks, plus infrastructure experience administering IIS/Apache. He mentors teams, ships polished gameplay systems, and often bridges creative design goals with low‑level performance optimizations. An early adopter of cross‑platform approaches, he pairs a University of Washington computer science background with a pragmatic, tool‑oriented mindset rooted in years of freelancing and studio production.
code11 years of coding experience
job14 years of employment as a software developer
bookComputer Science, Computer Science at University of Washington
bookThe University of Utah
languagesEnglish, Spanish

Github contributions (1)

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lightsweeper/lightsweeper

Jul 2014 - Aug 2014

Contributions:17 commits in 1 month
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Russ Tarleton - Lead Game Engineer at FlowPlay