Ruth Kusterer

Principal Technical Writer at Perforce Software

Prague, Czechia
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Summary

👤
Senior
Ruth Kusterer is a Principal Technical Writer with 14 years of experience crafting documentation and learning materials for AI-powered testing platforms, developer tools, and enterprise software. Based in Prague, she combines hands-on technical skills—Linux, HTML/XML, Python—and LMS administration with a knack for turning complex engineering workflows into clear, customer-facing guides. At Perforce she maintains user guides for continuous testing and AI quality tools (BlazeMeter, Perfecto) and has a history of supporting PHP and open-source ecosystems like Zend and OpenLogic. An active open-source contributor and former jMonkeyEngine maintainer, she has improved sample code, added core camera/navigation features, and authored a 3D game development beginner’s guide. She’s taught peers and customers on topics from machine learning to content management and still runs a game fan wiki, demonstrating a blend of technical rigor and community-driven documentation. Notably, her background in both developer tooling and game engine contributions gives her rare insight into documentation that serves developers and end users alike.
code15 years of coding experience
languagesEnglish, German, Czech
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Github Skills (10)

javas10
3d-graphics10
game-development10
game-engine10
java10
game-dev10
jmonkeyengine9
3d-engine9
camera9
test-driven-design9

Programming languages (5)

JavaCSSHandlebarsJupyter NotebookPython

Github contributions (5)

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jMonkeyEngine/jmonkeyengine

Aug 2011 - Nov 2013

A complete 3-D game development suite written in Java.
Role in this project:
userFull-stack Developer
Contributions:39 commits in 2 years 4 months
Contributions summary:Ruth contributed to the game development suite by adding Javadoc documentation and correcting minor typos, improving the overall readability and maintainability of the code. The user also refactored and improved several sample code files, suggesting a focus on code quality and user experience. Further contributions involved adding a camera node and new navigation to a test physics character, indicating involvement in core game mechanics and user interaction.
3dgame-developmentjavajmonkeyengine3jmonkeyengine
rootli/se-wiki-tools

Jun 2024 - Mar 2026

Contributions:12 pushes in 1 year 9 months
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