Summary
Ryan Ackermann is an experienced iOS engineer with 11 years building consumer apps and games, currently shaping thoughtful social experiences at Mesh (formerly Clay). He’s shipped multiple App Store titles and contributed over several years as a tutorial author for RayWenderlich, bringing both practical product experience and teaching chops. His background includes scaling features for the globally used YouVersion Bible app and enterprise work for a Fortune 500 client, reflecting comfort across consumer-facing and enterprise contexts. A Swift early-adopter since 2014, Ryan combines hands-on coding, game development instincts, and design sensibility, and he’s equally likely to be found sketching an interface or hiking Oregon trails with his wife.
11 years of coding experience
5 years of employment as a software developer
iOS Development, iOS Development at Treehouse