Ryan Berge

Kirkland, Washington, United States
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Summary

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Senior
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Top School
Ryan Berge is a Senior Embedded Software Engineer with 12 years of experience building low-level systems across defense, gaming, and research domains. Currently at Pacific Defense, he advances embedded firmware and networking stacks, after contributing to Nintendo’s networking efforts and developing cloud-connected acoustic monitoring for UW Bothell. Comfortable from hardware bring-up to cloud interfaces, he has repeatedly bridged electrical and software design—most notably leading on-vehicle and buoy software for real-world sensing and robotics competitions. A former tutor and grader, he pairs strong mentoring and testing discipline with hands-on prototyping skills honed in aerospace and avionics internships. Based in Kirkland, WA, Ryan is motivated by learning new technologies and exploring challenging problem spaces in robotics, networking, and embedded systems.
code12 years of coding experience
job10 years of employment as a software developer
bookAssociates of Applied Science Degree, Game Design and Multimedia, Associates of Applied Science Degree, Game Design and Multimedia at Lake Washington Institute of Technology
bookAssociate’s Degree, Computer Science, Associate’s Degree, Computer Science at Edmonds College
bookBachelor’s Degree, Computer Science and Software Engineering, Bachelor’s Degree, Computer Science and Software Engineering at University of Washington Bothell
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Github Skills (11)

vscode-extension7
minecraft7
robotics7
vscode5
typescript4
cpp4
microsoft3
bug-tracker2
simulation1
world-of-warcraft1
simulator1

Programming languages (7)

TypeScriptC++ZenScriptCJavaScriptLuaPython

Github contributions (5)

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RyanBerge/SphereDefender

Aug 2019 - Mar 2023

Contributions:70 commits, 96 pushes, 5 branches in 3 years 8 months
Eliposin/PyramidPlunderGame

May 2014 - Jun 2014

Contributions:123 commits in 1 month
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