Summary
Ryan Bottriell is a Senior DevOps Engineer with 11 years of experience designing and scaling developer-facing platforms for the media and entertainment industry, currently at NVIDIA after leading global platform efforts at Industrial Light & Magic. He specializes in building decentralized, self-service toolchains, modernizing legacy pipelines, and driving studio-wide migrations (notably CentOS to AlmaLinux at ILM) to improve developer experience across distributed production teams. As President of the Digital Production Pipeline Association and an instructor at BCIT, he combines technical leadership with community-building and teaching, translating complex infrastructure challenges into practical curricula and standards. His background spans hands-on pipeline engineering, Kubernetes adoption, and tooling for animation and VFX, with a pragmatic focus on documentation, planning, and scalable processes that empower engineers globally. An early career in design, live sound, and even commercial trucking gives him an uncommon blend of operational resilience and creative systems thinking.
11 years of coding experience
10 years of employment as a software developer
Algonquin College
Bachelor’s Degree, Interactive Multimedia & Design, Bachelor’s Degree, Interactive Multimedia & Design at Carleton University
English, French