Ryan Challinor

Principal Designer at Epic Games

Cambridge, Massachusetts, United States
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Summary

🤩
Rockstar
🎓
Top School
Ryan Challinor is a principal designer and programmer with nine years of formal experience and a long track record in game audio and interactive systems dating back to the mid-2000s. Based in Cambridge, MA, he leads creative design for Patchwork music tools in UEFN/Fortnite Creative at Epic Games after transitioning from Harmonix, where he worked as an R&D prototyper and audio tech on titles including Rock Band, Dance Central, DropMix, Audica, and Fuser. He blends deep technical chops in gameplay, AI, and audio programming with a designer’s sensibility—shipping both tools and player-facing experiences—and has moved fluidly between hands-on code and creative leadership. An alumnus of UT Austin Computer Sciences, Ryan’s career shows a penchant for turning experimental audio research into polished commercial products and toolchains that empower other creators.
code9 years of coding experience
job2 years of employment as a software developer
bookComputer Sciences, Computer Sciences at The University of Texas at Austin
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Github Skills (39)

modular10
ffmpeg10
midi10
audio10
synth10
music10
vst9
recording9
streaming-video9
obs9
live-streaming9
audiounit9
streaming9
broadcast9
obs-studio9

Programming languages (4)

C#C++CSCSS

Github contributions (5)

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awwbees/BespokeSynth

Oct 2021 - Jan 2023

Software modular synth
Contributions:16 commits, 2 PRs, 529 pushes in 1 year 3 months
vstaudiounitmidiaudiomodular
BespokeSynth/BespokeSynth

Aug 2016 - Jan 2023

Software modular synth
Contributions:12 releases, 27 reviews, 1261 commits in 6 years 6 months
midiaudiomodularmusicsynth
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Ryan Challinor - Principal Designer at Epic Games