Ryan Chang

Software Engineering Manager at Gametech IOM

Taipei, Taiwan
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Summary

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Senior
🎓
Top School
Ryan Chang is a Software Engineering Manager based in Taipei with over 10 years of hands-on full-stack experience building high-performance game and web systems. He has led cross-functional teams—front-end, back-end, DevOps, and QA—designing scalable architectures and core data structures using Java, Node.js, Cassandra, Redis, Kafka and MySQL. Ryan has a strong track record of shipping revenue-generating products, from mobile advertising systems and game platforms to CI/CD-driven web services, and has repeatedly introduced automation and testing practices to boost team delivery. He pairs technical breadth (web, Android/iOS, backend, DevOps) with people-oriented leadership, mentoring engineers and coordinating complex releases. An understated strength is his experience optimizing for content delivery and ICP/CDN concerns, which has proven valuable for latency-sensitive game and media workloads.
code10 years of coding experience
job6 years of employment as a software developer
bookBachelor's degree, Computer Science and Information Engineering, Bachelor's degree, Computer Science and Information Engineering at Aletheia University
languagesChinese, English
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Github Skills (7)

macos9
swift9
ios9
objective-c9
xcode8
cocoapods8
carthage7

Github contributions (5)

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ryanchang0827/APIHandler

Nov 2015 - Oct 2016

Contributions:16 commits, 13 pushes, 1 branch in 11 months
Contributions:17 commits, 12 pushes, 1 branch in 1 day
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Ryan Chang - Software Engineering Manager at Gametech IOM