Summary
Ryan Chapin is a Principal Software Engineer and technical leader with over two decades of hands-on experience designing and operating large-scale, containerized distributed systems across on-prem and cloud environments. He has repeatedly driven revenue and operational improvements—most recently architecting NMS ingest and LLM-powered normalization pipelines that cut device onboarding from weeks to hours and grew ARR by over $1M. Equally comfortable with low-level data plumbing and strategic stakeholder engagement, Ryan has built high-throughput ETL and messaging platforms (processing billions of events per day), standardized alerting and asset-resolution systems, and led cloud migrations for multi-hundred-terabyte datasets. His toolbelt spans Go, Python, Java, Kubernetes, Kafka, BigQuery, Terraform and observability stacks, and he pairs that with strong SRE and CI/CD practice. A former 3D game animator turned engineer, he brings a creative, product-minded perspective to solving complex engineering problems and automating tedious work. Based in Maryland, he seeks roles where rigorous engineering culture meets AI-driven innovation.
12 years of coding experience
22 years of employment as a software developer
BA, Art Studio, BA, Art Studio at University of Maryland
French, Japanese