Ryan Christensen

Game Developer at Drawcode

Chandler, Arizona, United States
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Summary

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Senior
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Top School
Ryan Christensen is a versatile game and interactive application engineer with 14+ years building mobile, web, desktop and console experiences—from custom C++ engines to Unity, Unreal and WebGL. He blends deep systems and networking expertise (client/server, Protobuf/gRPC, WebRTC, custom sockets) with product-driven design and shipping experience across studios and startups, most recently contributing to Pokémon GO social features at Nerd Ninjas/Scopely. Ryan has led architecture and standards work in domains as varied as mortgage registry integrations and real-time multiplayer games, pairing RFC/market-standards implementation chops with creative gameplay systems. Comfortable across C/C++, C#, JavaScript/TypeScript, Python and emerging languages, he often bridges tooling, content pipelines and live-service backend concerns. Based in Chandler, AZ, he runs product research through his Drawk/Drawlabs ventures—an owner-developer who still ships code and prototypes in bleeding-edge AR, WebXR and 3D web tech.
code14 years of coding experience
job26 years of employment as a software developer
bookMSE Software Engineering / Computer Science, MSE Software Engineering / Computer Science at Arizona State University
bookBS CS Computer Science / Technology, BS CS Computer Science / Technology at University of Phoenix
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Stats
7,903reputation
2.0mreached
73answers
3questions
Badges
authentication
top-5%
playframework
top-5%
xml
top-1%
python
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hash
top-5%
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Github Skills (34)

git10
electron10
python10
github-desktop10
xml10
csharp10
authentication9
github9
typescript9
asp-net9
playframework9
hash9
webextension8
lastfm8
chrome-extension8

Programming languages (5)

C#TypeScriptCRustPython

Github contributions (5)

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drawcode/game-lib-games

Aug 2013 - Jan 2023

Unity C# game lib scripts game level.
Contributions:900 commits, 15 PRs, 67 pushes in 9 years 6 months
csharp
drawcode/game-lib-games-ui

Oct 2019 - Jul 2026

Game library for game dev related to UI (Unity/NGUI)
Contributions:8 PRs, 12 pushes, 3 branches in 6 years 9 months
game-devngui
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