Ryan Clark is a founder and XR researcher-developer based in Atlanta with 11 years of technology experience focused on the intersection of art, music, and spatial computing. He has moved from IT roles into immersive-focused positions at Georgia Tech and GTXR and now leads Stonehart Immersive, applying research on VR health, psychology, and science to real-world experiences. Equally at home prototyping in Unity and exploring the aesthetics of interaction, he prioritizes creations that are both technically robust and beautifully crafted. His background blends academic research with hands-on product development, making him skilled at translating experimental findings into engaging XR applications.
Contributions:105 pushes, 1 branch in 2 years 6 months
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