Ryan Connors

Global IT - Sr. Product Manager at Electronic Arts (EA)

Austin, Texas, United States
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Summary

👤
Senior
🎓
Top School
Ryan Connors is a Global IT product leader with a decade of experience delivering cross-functional programs and product initiatives at Electronic Arts, where he progressed from Business Analyst to Senior Product Manager. He combines deep operational expertise in Workday PWM, ServiceNow, and resource management with a talent for rallying global teams—particularly motivated by his passion for gaming—to drive measurable customer and organizational outcomes. Known for translating complex stakeholder needs into scalable processes, he has owned system administration, reporting, and training efforts that became standards across EAIT. Ryan’s background in marketing and entrepreneurial management complements his technical program experience, enabling him to bridge product, operations, and business goals. Outside EA, he’s led logistics and volunteer teams in live events, demonstrating durable operational leadership under pressure.
code10 years of coding experience
job4 years of employment as a software developer
bookShelton High School
bookBBA, Double Major - Marketing & Entrepreneurial Management, BBA, Double Major - Marketing & Entrepreneurial Management at Texas Christian University Neeley School of Business
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Github Skills (14)

kazoo10
voip9
frontend8
javascript8
security7
vulnerability7
vulnerability-management6
cve6
openvas4
javascript-framework4
backend4
android4
vulnerabilities3
java3

Programming languages (4)

TypeScriptJavaJavaScriptRuby

Github contributions (5)

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ConR24/LockpickSimulator

Mar 2017 - Jan 2020

Contributions:24 pushes, 1 branch in 2 years 9 months
ConR24/TestRepository

Aug 2015 - Jun 2018

Contributions:4 pushes, 1 branch in 2 years 9 months
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