Ryan D

Gameplay Engineer at Atlas Creative

United States
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Summary

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Senior
🎓
Top School
Ryan D is a Gameplay Engineer with 11 years of software experience, blending backend and full-stack expertise to build impactful, production-grade systems. He has shipped features across Java, Python, JavaScript/TypeScript, C#, and SQL—ranging from high-scale Java game services at Hypixel to backend automation and event-driven systems at Charles Schwab. At Simplify Jobs he architected scraping, API, and browser-extension pipelines that supported 15,000+ active users, and today leads technical work at Atlas Creative. Known for pragmatic engineering, he pairs thorough testing and automation (including 100% test coverage on critical Schwab components) with a creative mindset that thrives in game and product-driven environments. He holds a strong academic foundation in computer science and a consistent record of refactoring legacy systems into extensible platforms that scale.
code11 years of coding experience
job2 years of employment as a software developer
bookBachelor of Science - BS, Computer Science, Bachelor of Science - BS, Computer Science at The University of Texas at Dallas
bookAssociate of Science - AS, Computer Science, 3.84 / 4.0, Associate of Science - AS, Computer Science, 3.84 / 4.0 at Austin Community College
languagesEnglish
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Github Skills (25)

minecraft10
chrome-extension10
webpack-plugin10
reloading10
webextension10
spigot9
webpack8
chrome8
server7
java7
firefox7
mongodb6
backend5
portal5
nodejs5

Programming languages (3)

TypeScriptShellJavaScript

Github contributions (5)

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legitatx/Paths

Oct 2017 - Aug 2021

Proof of concept which can help cars to detect various objects in the road, store that data, and alert drivers of upcoming hazards.
Contributions:7 pushes in 3 years 10 months
driversalertpythonroadcars
LegitModern/PublicAPI

Feb 2015 - Dec 2015

Contributions:4 PRs, 2 pushes in 10 months
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Ryan D - Gameplay Engineer at Atlas Creative