Ryan De Jonge

Junior Software Engineer at Emit IT

Emmen, Drenthe, Netherlands
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Summary

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Ryan De Jonge is a pragmatic full-stack software engineer with 11 years of hands-on experience building web and game-related applications using C#, JavaScript, Python, Java, PHP, Rust, and C++. Currently a Junior Software Engineer at Emit IT, he previously developed back-end-driven applications and Unity projects at Provrex and delivered a Point of Sale module during an R&D internship at ChipSoft. He’s an active open-source contributor and co-creator of projects like DSharpPlus and ObsidianMC, reflecting a taste for developer tooling and multiplayer/game ecosystems. Based in Emmen, Netherlands, Ryan pairs a practical, back-end-first mindset with front-end and Unity skills, and a continuous appetite for learning new languages and techniques. An often-overlooked strength is his retail and operations background, which gives him a practical appreciation for user workflows and reliability in production systems.
code11 years of coding experience
job4 years of employment as a software developer
bookBachelor's degree Information Technology, Bachelor's degree Information Technology at NHL Stenden
languagesEnglish, Dutch, German
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Stackoverflow

Stats
39reputation
2kreached
2answers
3questions
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Github Skills (190)

minecraft10
netcore10
javascript10
dotnet10
linux-kernel10
azerothcore10
api10
pdo10
crossword10
204810
counter10
online-game10
csharp10
obsidian10
discord10

Programming languages (17)

C#MDXJavaC++CSSCRustVue

Github contributions (5)

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ObsidianMC/Documentation

Mar 2021 - Jan 2022

Documentation for ObsidianMC and Obsidian.API
Contributions:8 commits, 1 PR, 10 pushes in 10 months
obsidian
Naamloos/Proost

May 2021 - Mar 2022

Een open-source party drinking game. Drink met mate!
Contributions:1 review, 100 commits, 15 PRs in 10 months
drinkgamepartymetmate
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