Ryan Duryea is a seasoned Software Developer with 13 years in professional engineering and eight focused on Healthcare IT, maintaining a 35-year-old C-based practice management system while designing and shipping multiple Rails applications since 2005. He fell in love with Ruby early and brings seven years of deep Rails experience paired with a long-term commitment to Linux and open source, contributing patches and maintaining MacPorts ports. Based in Albuquerque, he combines hands-on maintenance of legacy systems with modern webapp development and build/release work—evident in Homebrew Cask contributions—and even sharpens user experience through technical writing for projects like the Naev game. A meticulous engineer with a 3.87 CS degree, he’s as comfortable troubleshooting low-level C systems as he is automating macOS package workflows.
13 years of coding experience
9 years of employment as a software developer
Bachelor of Science (B.S.), Computer Science, 3.87, Bachelor of Science (B.S.), Computer Science, 3.87 at Texas Christian University
Contributions:11 commits, 13 PRs, 3 comments in 3 years 6 months
Contributions summary:Ryan primarily focused on updating and maintaining cask formulae for macOS applications within the Homebrew Cask ecosystem. Their contributions included updating versions, modifying URLs, and correcting file paths for various applications like RStudio-Preview and Airmail-Beta. They also made minor adjustments to the formatting of the cask files by converting double quotes to single quotes, demonstrating a focus on maintaining and improving existing formulas. Additionally, the user added a new beta formula for Synergy.
Naev has moved to codeberg! This is just a mirror.
Role in this project:
Technical Writer
Contributions:40 commits, 19 PRs, 4 comments in 1 month
Contributions summary:Ryan's commits primarily focus on proofreading and refining existing text within the `naev/naev` repository. These changes include correcting grammatical errors, improving sentence structure, and standardizing language use. The edits are applied to mission dialogues within the game, demonstrating a focus on enhancing the narrative and clarity of the in-game text. This work likely aims to improve the player experience.
2d-gameluaspace-gamegamegenres
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