Summary
Ryan G is a founder and seasoned software leader with 12 years of experience building consumer and enterprise mobile experiences from concept to exit. He has led engineering teams at Major League Baseball, bringing first-of-kind products like the league's ticketing app and contributing to live streaming initiatives used by HBO, WWE, and the NHL. As Mobile Application Developer at DRAFT he worked on products that attracted acquisition by Flutter Entertainment, and he now leads Adverse, a startup born from that product-driven mindset. Early entrepreneurial chops include founding Gamesaves.net, once the top emulation/save site that was later sold, showing a long history of shipping user-facing products. Based in New York, he pairs hands-on mobile engineering with product intuition and a knack for shipping novel solutions that cross platforms and audiences. An underappreciated strength is his consistent track record of turning experimental ideas into commercially viable products across diverse domains.
13 years of coding experience
10 years of employment as a software developer
Bachelor of Science - BS, Computer Science, Bachelor of Science - BS, Computer Science at Rutgers University–New Brunswick