Ryan Han is an experienced iOS engineer with a decade-long history of shipping consumer and enterprise mobile apps, currently building products at TextMe, Inc. He has deep expertise across Cocoa frameworks (CoreAnimation, CoreData, CoreLocation) and a proven track record migrating Objective-C codebases to modern Swift while reducing crash rates and improving CI and repo workflows. Ryan has driven major features like offline maps, annotation clustering, cloud-based user data, and Bluetooth/NetService integrations for companies ranging from Surfline and TransAct to SK Planet. He’s comfortable leading projects end-to-end—designing RESTful APIs, implementing payment and tracking systems, and managing releases for both iPhone and watchOS. Based in Las Vegas, he combines hands-on engineering with practical release discipline, having supported high-traffic apps and million-user services earlier in his career. An understated strength is his history of creating shared frameworks and modular pods that simplify cross-app feature delivery and maintenance.
4 years of coding experience
13 years of employment as a software developer
Bachelor’s Degree, Computer Science, Bachelor’s Degree, Computer Science at Inha University
DeviceKit is a value-type replacement of UIDevice.
Contributions:1 review in 1 day
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