Ryan Hummer

Software Engineer at EpicGames

Madison, Wisconsin, United States
email-iconphone-icongithub-logolinkedin-logotwitter-logostackoverflow-logofacebook-logo
Join Prog.AI to see contacts
email-iconphone-icongithub-logolinkedin-logotwitter-logostackoverflow-logofacebook-logo
Join Prog.AI to see contacts

Summary

🤩
Rockstar
Ryan Hummer is a software engineer based in Madison, Wisconsin with four years of professional experience and a current role as Lead Programmer at Epic Games. He brings hands-on game and systems programming expertise from a major studio, pairing creative problem solving with performance-conscious implementation. Known for shipping features in high-pressure environments, he balances client-facing gameplay requirements with robust engineering practices. Though early in his career, he has stepped into leadership functions that suggest strong collaboration and technical ownership across multidisciplinary teams. His Madison roots give him access to a vibrant local tech scene while contributing to globally impactful game projects.
code4 years of coding experience
github-logo-circle

Github Skills (31)

signing10
epic10
unreal10
blender10
pipeline9
python8
blueprint8
animation7
game-development6
azerothcore6
unreal-engine-56
unreal-engine-46
quake5
shader4
hlsl3

Programming languages (2)

C++C

Github contributions (5)

github-logo-circle
EpicGamesExt/BlenderTools

Mar 2024 - Jul 2024

Contributions:2 reviews, 4 PRs, 3 pushes in 4 months
EpicGames/Signup

Jun 2022 - Jun 2024

Contributions:1 review, 1 PR, 3 pushes in 2 years
unreal-enginesigningunrealenginegamesaccount
Find and Hire Top DevelopersWe’ve analyzed the programming source code of over 60 million software developers on GitHub and scored them by 50,000 skills. Sign-up on Prog,AI to search for software developers.
Request Free Trial
Ryan Hummer - Software Engineer at EpicGames