Ryan Jones

Senior Software Engineer at AvRGaming

Washington, United States
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Summary

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Ryan Jones is a Senior Software Engineer with 12 years' experience specializing in networking and systems software, currently building platforms at Unity Technologies out of Bellevue. He brings deep protocol and low-level expertise—TCP/IP, Unix—and strong multi-language fluency in PHP, Java, and C# honed through senior roles at F5 Networks and long-term product leadership as CTO of AvRGaming. A Washington State University computer engineering graduate, he excels at bridging embedded/networking concerns with application-level systems to deliver robust, production-grade solutions. Notably, his career blends enterprise-scale networking work with entrepreneurial product ownership, giving him a pragmatic edge in shipping reliable, operational software.
code12 years of coding experience
job11 years of employment as a software developer
bookBachelor of Science (BS) Computer Engineering, Bachelor of Science (BS) Computer Engineering at Washington State University
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Github Skills (16)

unity3d9
mono6
ecma6
unity-dots5
csharp5
cli5
dotnet5
collector4
cpp3
garbage3
garbage-collector2
navmesh1
server1
wss1
websocket1

Programming languages (2)

C#C

Github contributions (5)

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netizen539/civcraft

Mar 2014 - Apr 2015

Contributions:87 commits, 4 pushes in 1 year
Samples designed as exercises to be ported from Unity GameObjects/MonoBehaviours to Unity DOTS.
Contributions:8 PRs, 22 pushes, 2 branches in 3 days
navmeshunity-dotsunityunity3ddots
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Ryan Jones - Senior Software Engineer at AvRGaming