Summary
Ryan Kann is a Senior Software Engineer with seven years of experience building cloud-native systems, ML pipelines, and game and graphics engines. He has shipped production services at Amazon (AWS Outposts) and Capital One, and previously designed scalable cybersecurity backends that processed thousands of network records per second and trained threat models with strong validation performance. Comfortable across full-stack development, low-level systems, and research-driven ML, he also brings hands-on game programming and embedded-systems experience from projects ranging from a 3D multiplayer 4x game to diagnostics for a space-grade GR740 board. A University of Virginia MCS graduate, he pairs practical performance optimizations (e.g., reducing network chatter and low-latency APIs) with a curiosity for linguistics and game design that informs creative, cross-disciplinary solutions.
7 years of coding experience