Summary
Ryan Kirkbride is an Associate Principal Technical Artist at Rockstar Games with a decade of experience bridging software engineering, animation pipelines, and tooling for large-scale game production. A Python enthusiast and web developer based in Edinburgh, he leverages a research background—PhD in computer music from the University of Leeds—to design collaborative, networked systems and developer-focused tools. He authored FoxDot, a widely used Python live-coding environment, demonstrating a rare blend of creative live-performance practice and robust open-source engineering. Ryan’s career spans full-stack roles and research-led prototyping, giving him a strong practised sense for user-centered tool design that supports both artists and engineers.
11 years of coding experience