Ryan Leverenz is a senior software engineer and game programming generalist with 11 years of experience, currently contributing to ongoing Risk of Rain 2 development at Dream Toaster in partnership with Gearbox. He blends game-focused C++/engine work with backend and performance engineering experience from roles at Sabre and Content Guard, where he built Node.js tooling and optimized large-scale test pipelines. Ryan’s background includes hands-on systems work—parallelizing long-running OS tests and implementing PXE-based auto-installation—demonstrating an eye for automation and performance. He studied both Computer Science and Game & Interactive Media Design, giving him a practical cross-discipline perspective that bridges gameplay and infrastructure. Based in Carrollton, Texas, he thrives on shipping playable content and improving developer workflows behind the scenes. Notably, his career spans both AAA-adjacent game content and enterprise performance engineering, making him versatile across production and operations.
11 years of coding experience
4 years of employment as a software developer
Game and Interactive Media Design, Game and Interactive Media Design at University of Advancing Technology
Core, Core at North Lake College
Computer Science, Computer Science at University of North Texas
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Ryan Leverenz - Senior Software Engineer at Dream Toaster