Ryan Longo is a data analyst and education policy advocate with five years of cross-sector experience in Michigan’s education ecosystem, currently supporting statewide virtual learning at Michigan Virtual while teaching breaking at a local hip-hop academy. He holds dual BAs from MSU’s James Madison College in Social Relations & Policy and Economics with a focus on Educational Studies & Policy, and has hands-on experience from substitute teaching to legislative research for MEMSPA. Technically fluent in Python, R, C#, and JavaScript, Ryan blends full‑stack web development and database skills with data analysis to improve educational programs and digital services. He’s an active open-source contributor to the ParadiseSS13 game—fixing backend spell logic and gameplay bugs—which reflects a knack for pragmatic debugging in complex codebases. Known for balancing analytical rigor with creative community engagement, he’s open to sharing insights with MSU and Eastern High School students about education and careers.
5 years of coding experience
Bachelor of Arts - BA, Social Relations and Policy, Bachelor of Arts - BA, Social Relations and Policy at Michigan State University James Madison College
Additional Bachelor of Arts, Economics, Additional Bachelor of Arts, Economics at Michigan State University
Contributions:3552 reviews, 91 commits, 278 PRs in 1 year 9 months
Contributions summary:Ryan's contributions focused on bug fixes and enhancements related to spell functionality within the game. They addressed issues with spell refunds, added a cooldown mechanism, and corrected auto-targeting behavior. The code changes primarily involved modifications to the `code/datums/spell.dm` file, indicating expertise in the game's back-end logic and potentially the spellcasting system. The user also contributed to recipe adjustments and fixing potential conflicts within the game's codebase.
Contributions:5 PRs, 342 pushes, 170 branches in 3 years 5 months
paradisegamestation
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