Ryan Maffesoli is a Senior Solutions Engineer with a decade of experience architecting software and automation for 3D visualization in the automotive and manufacturing sectors. He combines hands-on Direct3D content creation and pipeline development with systems-level automation—having built configuration and asset delivery engines for clients like General Motors. His background spans VFX pipeline leadership, integration consulting, and front-end implementation, giving him both creative and engineering fluency. Based in Ferndale, MI, he supplements formal art and AWS/C++/deep learning training with practical studio ops experience (including managing render farms), and keeps a public GitHub as a sandbox for tutorials and playful side projects.
10 years of coding experience
6 years of employment as a software developer
Certificate of Completion, C++, Certificate of Completion, C++ at Udacity
AAS, 3d Art & Animaiton, AAS, 3d Art & Animaiton at Macomb Community College
Certificate of Completion, Developing on AWS, Certificate of Completion, Developing on AWS at AWS Training and Certification
Bachelor of Arts (B.A.), Game Art & Design, Bachelor of Arts (B.A.), Game Art & Design at The Illinois Institute of Art-Schaumburg
Contributions:13 commits, 23 pushes, 1 branch in 4 months
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Ryan Maffesoli - Senior Solutions Engineer at Perforce Software