Ryan Mcgill is a software engineer with nine years of experience designing highly interactive front-end experiences and reliable backend services, currently leading jackbox.tv engineering at Jackbox Games. He specializes in modern JavaScript stacks—React, Redux, ES6—alongside Node.js, Electron, and AWS, and has a track record of shipping tooling and CMS features that improve content workflows for writers, editors, and voice artists. Curious and resilient, he automated updates across 2,000 customer projects and migrated a business-critical content tool from web to desktop, saving hundreds of hours and enabling standardized production. Known for tackling work outside his job description, Ryan has driven hiring assessments, shaved 60% off test validation time in a major codebase, and steadily earned promotions by demonstrating impact. A summa cum laude Information Sciences graduate from Penn State, he pairs rigorous technical discipline with a tinkerer’s instinct—and a ready pun.
9 years of coding experience
Bachelor of Science - BS, Information Sciences & Technology Major | Security & Risk Analysis Minor, Summa Cum Laude (4.0 GPA), Bachelor of Science - BS, Information Sciences & Technology Major | Security & Risk Analysis Minor, Summa Cum Laude (4.0 GPA) at Penn State University
Phaser CE is a fun, free and fast 2D game framework for making HTML5 games for desktop and mobile web browsers, supporting Canvas and WebGL rendering.
Contributions:3 pushes in 1 day
gamehtml5game-framework2d-gamegames
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