Ryan Price

Staff Software Engineer at Riot Games

Fayetteville, Georgia, United States
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Summary

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Senior
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Top School
Ryan Price is a Staff Software Engineer with 12 years of experience building game and cloud software, currently at Riot Games after a stint leading technical work at Theorycraft Games. He has progressed through multiple engineering levels at Riot across Santa Monica, St. Louis, and Seattle, delivering large-scale systems for live game services. Earlier roles at Dell EMC and Virtustream grounded him in core services and enterprise software, while a Master's in Computer Software Engineering from Penn State complements his practical experience. Known for navigating both product-focused game development and infrastructure reliability, he blends hands-on coding with cross-team technical leadership. A Georgia-based engineer, he brings a track record of adapting to new cities and domains while scaling complex distributed systems.
code12 years of coding experience
job13 years of employment as a software developer
bookBachelor's degree Computer Science, Bachelor's degree Computer Science at Georgia College & State University
bookMaster's degree Computer Software Engineering, Master's degree Computer Software Engineering at Penn State University
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Github Skills (33)

admin9
material-ui9
rest9
react9
graphql8
jetty8
react-admin8
api8
browser8
jax-rs8
java8
javascript7
b2b7
dropwizard7
hibernate7

Programming languages (2)

TypeScriptJava

Github contributions (5)

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Rwprice/Twitchy

Nov 2013 - Apr 2015

Contributions:77 commits, 50 pushes, 10 branches in 1 year 4 months
Rwprice/choosy-food-tutorial

Jan 2025 - Jan 2025

Contributions:10 pushes, 1 branch in 3 days
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Ryan Price - Staff Software Engineer at Riot Games