Ryan Sheffer is a Lead Programmer with 11 years of experience crafting immersive interactive entertainment, specializing in Unreal Engine and Virtual Reality. Based in Coquitlam, BC, he has led technical direction and shipped titles across PC, Quest, mobile, and bespoke hardware, including Consortium VR and Consortium Remastered, while building in-house systems for real-time choreographing and advanced human↔NPC interaction. He blends hands-on engine work, tooling and backend maintenance (Perforce, Jenkins, Git) with applied AI techniques such as low-latency speech recognition to create naturalistic NPC conversations. Ryan also consults on spatial and mixed-reality prototypes for Meta Reality Labs and other studios, and maintains Unreal Engine plugins and experimental tech for next-generation storytelling. A pragmatic systems thinker, he pairs deep gameplay and AI design experience with practical delivery—often inventing bespoke middleware to solve problems that don’t fit off-the-shelf tools.
Contributions:2 PRs, 52 pushes, 1 branch in 2 years 10 months
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Ryan Sheffer - Lead Programmer at Solar Storm Interactive