Summary
Ryan Soulard is a Senior Software Development Engineer with nine years of hands-on experience building C# applications for logistics, enterprise, and game development. He currently leads engineering efforts at Fleet Response while also heading development at indie studio Salt Free Interactive, blending production-grade software practices with hobbyist game design. His background spans roles at Universal Logistics, Studio Cadenza, Dynatrace, and Tyler Technologies, giving him a strong track record in both support-driven and product-focused engineering. Comfortable across full development lifecycles, he pairs back-end C# expertise with practical ops experience gained earlier as a technical administrator. Based in Fraser, Michigan, Ryan is the kind of developer who moves fluidly between shipping business-critical systems and experimenting with game mechanics in his spare time.
9 years of coding experience
9 years of employment as a software developer
Bachelor of Science (B.S.) Information Technology, Bachelor of Science (B.S.) Information Technology at Central Michigan University
Dakota High School