Ryan Taplin

Technical Lead at Sky

Rochester, England, United Kingdom
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Summary

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Senior
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Ryan Taplin is a Technical Lead at Sky with 11 years of software engineering experience, progressing through roles from internship to leadership within the same organisation. He combines strong back-end expertise—demonstrated by contributions to game server projects like Suprcode's Legend of Mir sources—with production engineering at a major media-tech company. Currently completing a Computer Science degree at the University of Kent with a year in industry, he blends academic grounding with deep, practical experience in server logic, databases, and client-server synchronization. Known for methodical bug fixes and feature implementations, he focuses on reliable data handling and scalable experience systems. Based in Rochester, UK, he brings continuity, institutional knowledge, and a pragmatic approach to shipping robust systems across long-lived codebases. An unassuming detail: his open-source work shows he’s comfortable diving into legacy game server internals to improve both data pipelines and player-facing mechanics.
code11 years of coding experience
job8 years of employment as a software developer
bookLevel 3 Extended Diploma Computing, Level 3 Extended Diploma Computing at MidKent College
bookBachelor of Science (BSc) Computer Science, Bachelor of Science (BSc) Computer Science at University of Kent
languagesEnglish
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Github Skills (13)

databases10
game-development10
csharp10
gameserver10
server10
dotnet-core10
netframework10
network-programming9
database9
database-api9
file-handling9
sql-database8
data-integration8

Programming languages (4)

TypeScriptC#JavaScala

Github contributions (5)

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Suprcode/Zircon

Aug 2019 - Aug 2019

Legend of Mir 3 - Official Public Zircon Source
Role in this project:
userBack-end Developer
Contributions:14 commits, 1 PR, 1 comment in 1 day
Contributions summary:Ryan's contributions focused on implementing and configuring an experience system within the Legend of Mir 3 game server. They modified several core files related to player experience, level progression, and ranking. This involved changes to server-side logic, client-side UI, and data structures for experience management. The changes implemented new features to adjust level and experience values and synchronize data between the server and client.
zirconlegendmir
Suprcode/Crystal

Nov 2018 - Jan 2019

Legend of Mir 2 - Official Public Crystal Source
Role in this project:
userBack-end Developer
Contributions:7 commits, 41 PRs, 109 comments in 2 months
Contributions summary:Ryan primarily focused on bug fixes and enhancements related to the Legend of Mir 2 server codebase, specifically addressing issues within the database and map loading functionalities. They fixed import errors in respawn information, corrected references, and updated map information export processes. These contributions demonstrate a focus on improving the server's data handling and map-related features, likely for game mechanics and content management.
legendmircrystal
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Ryan Taplin - Technical Lead at Sky