Summary
Ryan Warner is a senior Unity consultant with over 20 years in tech and 11 years focused on shipping and rescuing real-time projects across console, mobile, VR/XR and PC. At Unity he’s partnered with 30+ studios to diagnose and fix critical performance, architecture, and netcode issues—often on rapid 1-week ramp / 3-week engagement cadences—helping titles reach Xbox Series, PS5/PSVR2, Switch, Quest and Apple Vision Pro. He blends deep C# Unity profiling and optimization skills with practical multiplayer experience and a background in full-stack web and research systems, giving him a rare cross-domain perspective on tooling and pipelines. A community-builder who rebooted and runs the Montreal Unity Meetup, he also designs traditional point-and-click adventure games in Unity using Adventure Creator, showing a continual maker’s curiosity beyond consulting.
11 years of coding experience
18 years of employment as a software developer
Information Systems, Information Systems at St. Lawrence College