Summary
Ryan West is a Senior R&D Software Engineer with eight years of experience specializing in AR/VR and real-time rendering, currently advancing immersive healthcare solutions. He has a proven track record of shipping high-impact features—from surgical navigation and intra-operative pedicle screw planning at Novarad to multi-user HoloLens 2 experiences and volumetric video playback at Great Sun Tech—combined with deep graphics expertise in HLSL, DirectX, OpenGL, Unity, and Unreal. Notable wins include optimizing volumetric raymarching to boost framerates from 5 to 55 fps and accelerating noisy surface normal estimation by 10x while improving accuracy. Ryan blends game-engine craftsmanship (Epic Games, BYU’s Neokaiju) with applied research instincts (VR systems for behavioral research), enabling pragmatic, creative solutions for complex problems. Based in Payson, UT, he holds an MS in Computer Science and is equally comfortable prototyping proofs-of-concept as he is productionizing scalable AR systems.
8 years of coding experience
4 years of employment as a software developer
Master of Science - MS Computer Science, Master of Science - MS Computer Science at Brigham Young University
Portuguese, English