Rylie Pavlik

Principal Software Engineer at Khronos Group

Greater Madison Area United States
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Summary

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Rylie Pavlik is a Principal Software Engineer with 17 years of experience specializing in XR, open-source runtime development, and cross-platform build systems. At Collabora she leads Monado development and represents implementers as OpenXR Specification Editor for the Khronos Group, a role that saw her edit over 125 extensions and earn the 2023 Khronie Award. Her background combines a PhD in HCI/Computer Science with hands-on firmware, tracking and haptics work from her OSVR days, giving her rare depth across research, low-level systems, and developer tooling. An active maintainer and contributor to prominent projects like the OpenXR SDK, vcpkg, and cppcheck, she often focuses on build reliability, portability, and performance optimizations. Colleagues rely on her for rigorous specification hygiene and pragmatic engineering that bridges standards, SDKs, and production client needs.
code17 years of coding experience
job15 years of employment as a software developer
bookPh.D., Human Computer Interaction, Computer Science, Ph.D., Human Computer Interaction, Computer Science at Iowa State University
bookB.S., Computer Science, Math, Spanish (triple major), B.S., Computer Science, Math, Spanish (triple major) at St. Norbert College
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Stackoverflow

Stats
1,762reputation
82kreached
13answers
3questions
Badges
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top-5%
cmake
top-5%
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Github Skills (70)

dependency-management10
controller10
package-management10
plugin-development10
windows10
cmake10
hidapi10
build-automation10
3d10
cppcheck10
cpp10
mesh-processing10
mesh10
file-management10
static-analysis10

Programming languages (40)

C#CDCMakeMakefileGoHTMLNSIS

Github contributions (5)

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vrpn/vrpn

Oct 2009 - Mar 2020

Virtual Reality Peripheral Network - Official GitHub Repository
Role in this project:
userBack-end Developer
Contributions:1448 commits, 35 PRs, 77 pushes in 10 years 6 months
Contributions summary:Rylie primarily focused on implementing and maintaining the VRPN driver for the Razer Hydra game controller. Their contributions involved implementing the necessary functions to handle incoming data from the device, including position, orientation, and button states. The user also added the ability to configure the color of the LED's and expanded the support for newer firmware versions, by adjusting and improving how the controller's raw input was handled.
virtual-reality
rpavlik/cmake-modules

May 2010 - May 2022

My collection of CMake modules
Role in this project:
userBack-end Developer & Build/Release Engineer
Contributions:1 review, 412 commits, 32 PRs in 12 years 2 months
Contributions summary:Rylie primarily focused on improving the build process and addressing platform-specific issues in the CMake modules. They fixed RPATH handling on Linux, resolved Windows build issues, and added CMake build files for an external library. They demonstrated skills in configuring and maintaining the build system by also updating the CMake scripts, and adding a test.
cmake-modules
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