Ryota Nishida

企画技術室室長 at 株式会社マイクロビジョン

Japan
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Summary

👤
Senior
🎓
Top School
Ryota Nishida is an experienced game developer and technical leader with over a decade of hands-on experience designing and programming titles across consoles, PC, mobile, and VR, currently heading the Planning & Technology Office at Microvision. His portfolio spans commercial hits like Wii’s Super Smash Bros. Brawl and PS2 naval combat design, to indie mobile launches and experimental VR/Kinect projects, showing a rare blend of large-studio polish and rapid prototyping agility. He authors technical books on VR and beginner programming, created Unity assets (uProcessing, Unicessing) and web-based visual tools, and has presented practical prototyping and personal-work balance talks at CEDEC and VR festivals. Known for blending interactive art (projection-mapping installations) with robust gameplay systems, he brings creative technical leadership and a strong track record of shipping cross-platform interactive experiences.
code13 years of coding experience
bookHuman Creative School
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Github Skills (2)

editor1
visual-editor1

Github contributions (5)

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nryota/processing.fast.js

Mar 2016 - Apr 2016

Contributions:27 commits, 26 pushes, 1 branch in 1 month
nryota/uProcessing

May 2014 - May 2016

Contributions:34 commits, 18 pushes in 2 years
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Ryota Nishida - 企画技術室室長 at 株式会社マイクロビジョン