Summary
Ryota Shiroguchi is an engineering manager based in Osaka with 11 years of experience leading teams across web production, browser and native mobile game development, and AI-driven robotics inspection systems. He transitioned from web and social game engineering into Unity-based mobile game development, then taught himself machine learning while pursuing solutions to real-world problems. As a hands-on leader and former freelancer, he has served as engineering manager and scrum master, building teams and delivery practices at companies including Rist, DMM.com, and Anyflow Inc. Currently he combines AI and robotics as a project manager for inspection solutions, bridging research, implementation, and product needs. Known for mentoring engineers and finding pragmatic paths from prototype to production, he also holds a CSP-SM certification and brings a practical, impact-driven mindset shaped by both startup and client-facing environments. Unexpectedly, his journey into AI began as a curiosity while developing games, which now fuels his mission to use technology to improve society and secure a better future.
11 years of coding experience
1 year of employment as a software developer